The textures in the eyes could of been clearer, though those textures weren't originally meant to be seen so that's my fault for not properly making the polygons that were meant to cover that area.
The entire model has a lack of polygons to make it smooth, it just comes off as a jagged mess and something that'd be in a 3DS game, or at the very least, a PS2 game.
There were a lack of details in some areas that I didn't put onto the dome. The underneath, however, is considered quite good, with lovely designed bristles and great attention to detail on the wheels, it also has quite a good use of textures that make the bristles, wheels and plastic mold on the bottom, making the top look nice and shinny while the bottom look like it's been used heavily. Everyone seems to like the underside the most, due to the amount of detail it has.
Someone said the front, where the face is, look creepy due to the soulless, black eyes that could be ultra scary if some lights were put into it. I reassured them that they were speakers, and the mouth was actually a compartment that would holster the device that is being used to play the music out of its speakers from.
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